The designer behind Stardew Valley, the hit indie farming sim, today revealed the video game was pertaining to mobile phones. The iOS variation launches in 2 weeks, while the Android variation is still in advancement.
This, by itself, isn’t precisely unexpected. Stardew Valley is the sort of twee indie video game that makes the dive to mobile extremely quickly, much like it’s predecessor series Harvest Moon finished with the 3DS. (Mentioning which, I marvel we have actually never ever seen a Harvest Moon video game for iOS, to my understanding.)
What is unanticipated, nevertheless, is that Barone defines that PC players can import their conserve files to the iOS variation of the video game. This concept, that you can move your development backward and forward in between PC and mobile, is in fact an interesting and unanticipated advancement for a video game not called “ Fortnite“
Designer Eric Barone does not state precisely how it’ll be done, simply that it’ll be through iTunes:
PC gamers can move their conserve information to the iOS variation through iTunes– however make certain to constantly support your conserve information initially! Mods are not supported, and any save information moved including mods might trigger compatibility concerns.
It does not sound as though development will be concurrent throughout both gadgets– simply that you’ll have the ability to move one to the other.
I may not be always excited to return to the Valley, however if I did, it’s good to understand I might bring along my recognized farms. I put a grand overall of 6 days’ worth of play into 2 farms. No other way am I deserting them now.
The iOS variation launches on October 24 for $7.99 I’ll be securing the hatches for Red Dead Redemption 2, which comes out 2 days later on, so I most likely will not have the ability to permit myself to get drawn into the Valley all over once again. Still, I may offer it a shot simply to see how the conserve transfer system works.